Znanstveni i stručni radovi
Vrcelj Božić, A., Hoić-Božić, N., Holenko Dlab, M., Stančin, K., Jagušt, T. (2024). Analysis of the Gamification Aspects of Digital Educational Tools Using Gamification Classification. International Conference on Software, Telecommunications and Computer Networks (SoftCOM), (pp. 1-6). Split, Croatia.
Hoić-Božić, N., Mezak, J., Tomljenović, K. (2019). Enhancing teachers’ computational thinking skills through game based learning. International Conference on Information Technologies in Pedagogical Research – Innovative approaches to the application of digital technologies in education and research (SLET). Stavropol, Russia.
Quaicoe, J., Laanpere, M., Pata, K., Hoić- Božić, N., Rõbtšenkov, R. (2019). Games for learning algorithmic thinking (GLAT) project: Perceived factors accounting for teacher acceptance and usage of a new learning scenarios design tool – The Leplanner. International Conference on Education and New Learning Technologies (EDULEARN), (pp. 7898-7906). Palma, Spain.
Druga sudjelovanja na skupovima
Hoić-Božić, N. (2019). Experiences with Projects about Digital Games for Learning Computational Thinking and Programming. Cooperation at Academic Informatics Education across Balkan Countries and Beyond: The Impact of Informatics to Society (DAAD). Jelsa, Croatia.